Featured FLA
» Author: Nitin Tikhe
» Title: Cart
» Description: This Animation Tut is a fun and useful for kids below 15 years. Watch the Flag, Doors, Stick and Horse movements.
» More by Nitin Tikhe
Featured Site
» Posted in the Flash Kit Links section
» Title: Banana Swimwear
» Description: This is a banana swim wear interactive catalog we designed and animated in Flash
Next, we need to create the <colorsyntax> section.
The <identifier> element is used to define the syntax coloring
for FSimpleClass and it’s methods.
The following is a description of the attributes used:
text – defines the text that will be displayed using the color
specified for identifiers within the ActionScript Editor preferences window
(see Figure 5).
The final section of the Code Hint XML file contains the
<codehints> tag. Only objects are specified within this element.
The purpose of this section is to provide a way for Flash MX to determine what
menu-style code hint to display when a user is writing code in the editor.
It looks for a pattern in the text being edited and attempts to match that pattern
with one of the pattern attributes within the codehints’ typeinfo tag. When
a match is found the menu-style code hint is displayed. We would like the menu-style
code hint to appear any time the user types in “xxxx_simple”. Here is how we
would enter FSimpleClass.
The following is a description of the attributes used:
OBJECT – name of the object to be used when the pattern is matched.
pattern – the text pattern to match against within the code pane.
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