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As you can see our shape tween didn’t come out exactly the way we expected it. Simple changes like transforming a circle to a square are easy, but when it comes to more complex shapes such as our camel and penguin the transition seems to take a quick detour by first morphing into a map of Minnesota.
At this point, we have four options: 1) Pay Minnesota a royalty fee for every time it makes an appearance in our movie, 2) Animate the tween by hand frame by frame, 3) Just give up and forget we even started this stupid project, or 4) Use what Flash calls Shape Hints. Shape Hints are sets of small markers that we can fix to various points on our camel and corresponding points on our penguin. Flash then takes these points into consideration as it generates the tween and matches them up to one another resulting in a more controlled transition.
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