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Tutorials » Actionscripting : Page 10
Flash_MX
2002-07-14
VOTES
27
How to take data values for Flash MX chart components from an external file. By Sas Jacobs
Flash_5
2002-05-30
VOTES
46
Watch Flash dynamically redraw your sketch. By Paul Price
Flash_5
2002-04-30
VOTES
96
There is no built in way to instantiate your flash movie at runtime by passing in a parameter. In a command line environment when you start a program you can pass in parameters by adding them after the executable name (e.g. myProg.exe param1,param2). This provides a way of doing this in flash from an html page. By Peter Jones
Flash_5
2002-04-18
VOTES
107
This is a great way to control multiple movie clips and multiple buttons without pulling your hair out. By Bryan Gaffin
Flash_MX
2002-04-16
VOTES
55
This tutorial presents a step-by-step approach to building a simple component in Flash MX, complete with a custom UI and Live Preview movies. It covers how to use new features such as #initclip, registerClass, addProperty, component inheritance, Custom UI's, and Live Preview. By Jonathan Kaye
Flash_MX
2002-04-14
VOTES
157
Does not allow your cursor to change to the hand when it passes over a button. By estudioworks
Flash_MX
2002-04-14
VOTES
74
Disables your button once you press it !! By estudioworks
Flash_5
2002-04-14
VOTES
62
Want to make a password protected area? Just read this tutorial. By Joris Gillis
Flash_MX
2002-04-09
VOTES
23
How to use the basic drawing methods in Flash MX By Bart Portier
Flash_MX
2002-04-09
VOTES
11
Flash MX: new methods for timing and drawing By Bart Portier
Flash_5
2002-01-25
VOTES
28
Previous versions of Flash required sine look-up tables and other tricks to determine the cursor angle. With Flash 5 we can harness the power of the Math.object to determine the angle with a relatively short script. By Kahlen
Flash_5
2002-01-03
VOTES
106
Here we will learn how to make a ball move by using the arrow keys. Takes basic understanding of using flash and actionscript window. By Ryan Killeen

