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Author: Justin Black

I searched around alot, trying to find a better function to delay an action in my movie. My old function was:

function Pause(seconds) {
    start = getTimer();
    while (getTimer() - start <= number) {
    }
}

When I ran my function it slowed down flash, and no text updated on the screen. So after much searching online, I found the flash SetInterval() function. Flash describes SetInterval() as:

Action; calls a function or a method or an object at periodic intervals while a movie plays.

That is what I wanted, a pause before an action, but I didnt want that action to keep occuring every 2.3 seconds. We stop the SetInterval() continuous 2.2 second calls with clearInterval() My new method of achieving a pause doesn't slow down flash and text refreshes:

APause = setInterval(GoBack, 2300);
//calls a function called GoBack every 2.3 seconds//

function GoBack() {
    clearInterval(APause);
    //removes the APause, now it won't happening again//
    //whatever delayed action you want//
}
» Level Basic

Added: 2003-01-01
Rating: 6.94 Votes: 103
(10 being the highest)
» Author
18 year old amateur flash developer
» Download
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