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Tutorials Tutorials » Actionscripting

Categories Simple Plug'n'Play Mouse Trail
Author: Chris Sawczuk | Website: www.saferotation.co.uk |

 
Page 1
1

Plug'n'Play Mouse trail

Overview

I have seen many mouse trail tutorials on the net that are to lengthy so I thought i would make a simple but yet good one.

Movie

The coding

This is the coding and it is quite simple , probably the most simple I have seen.
onClipEvent (mouseMove) {
 i++;
 this.duplicateMovieClip("star"+i, i+10);
 _root["star"+i]._x = _root._xmouse;
 _root["star"+i]._y = _root._ymouse;
}
onClipEvent (enterFrame) {
 if (this._name == "starParent") {
 _visible=0;
 }else{
 this._alpha -= 5;
 this._rotation += 2;
 this._xscale -= 5;
 this._yscale -= 5;
 if (this._alpha <= 5) {
 removeMovieClip(this);
 }
 }
}
//all you have to do is put that into a movie clip
if you are a rookie in flash you will be a bit confused but just try reading it. If you don't want your trail to rotate simply puy "//" in front of the this.rotation. If you haven't met these signs before in flash here are what they mean. ++ means what ever is in front of it plus 1, +=/-= is a quick way of doing "a=a+b" so it becomes "a+=b" and it simply the same with -=.

Last notes

If you notice in the coding in the first if statement you see starParent because that was the instance name I chose for my movieclip.So if you give yours a different name make sure you change the coding.

1

» Level Basic

Added: : 2002-08-17
Rating: 6.17 Votes: 88
Hits: 1312
» Author
Name=Chris Surname=Sawczuk Age=14 ermm...Thats about is
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