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Plug'n'Play Mouse trail
Overview
I have seen many mouse trail tutorials on the net that are to lengthy so I thought i would make a simple but yet good one.Movie
The coding
This is the coding and it is quite simple , probably the most simple I have seen.onClipEvent (mouseMove) { i++; this.duplicateMovieClip("star"+i, i+10); _root["star"+i]._x = _root._xmouse; _root["star"+i]._y = _root._ymouse; } onClipEvent (enterFrame) { if (this._name == "starParent") { _visible=0; }else{ this._alpha -= 5; this._rotation += 2; this._xscale -= 5; this._yscale -= 5; if (this._alpha <= 5) { removeMovieClip(this); } } } //all you have to do is put that into a movie clipif you are a rookie in flash you will be a bit confused but just try reading it. If you don't want your trail to rotate simply puy "//" in front of the this.rotation. If you haven't met these signs before in flash here are what they mean. ++ means what ever is in front of it plus 1, +=/-= is a quick way of doing "a=a+b" so it becomes "a+=b" and it simply the same with -=.
Last notes
If you notice in the coding in the first if statement you see starParent because that was the instance name I chose for my movieclip.So if you give yours a different name make sure you change the coding.» Level Basic |
Added: 2002-08-17 Rating: 5.94 Votes: 90 |
» Author |
Name=Chris Surname=Sawczuk Age=14 ermm...Thats about is |
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