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you can change this part
rotateX(cube, 3);
rotateY(cube, 6);
rotateZ(cube, 10);
render(cube);
};
and this part
cube.vertexList.push({x:-50, y:-50, z:50});
cube.vertexList.push({x:50, y:-50, z:50});
cube.vertexList.push({x:50, y:-50, z:-50});
cube.vertexList.push({x:-50, y:-50, z:-50});
cube.vertexList.push({x:-50, y:50, z:50});
cube.vertexList.push({x:50, y:50, z:50});
cube.vertexList.push({x:50, y:50, z:-50});
cube.vertexList.push({x:-50, y:50, z:-50});
» Level Basic |
Added: 2005-11-16 Rating: 2 Votes: 10 |
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