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Tutorials » Actionscripting: Loading a different image each time using Local Shared Objects - Page 5
Conclusion:
You should now be able to store data in Local Shared Object and retrieve it for later use.
You should be able to generate random numbers to build more interesting and unique applications.
Jus like you load a random image here, you could play a random song, place an image in a random position on the stage, ...
| » Level Intermediate |
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Added: 2011-02-28 Rating: 0 Votes: 0 |
| » Author |
| Nuno Mira has been a Flash Developer for 9 years. He loves teaching, and learning. When he isn't coding he may be surfing or snowboarding. |
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