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Putting the code to use!
Ok, so we got the basic code, create a keyframe in frame two of your actions layer (or where ever you put your frame related actions) and put
gotoAndPlay (1);
This makes the variables we made before update themselfs.
Also add to the actions if the first frame:
if (a == b) {
nextScene ();
}
Or what ever you want, such as.
gotoAndPlay (3);Depending on how you like to manage your movies.
| » Level Intermediate |
|
Added: 2003-11-01 Rating: 8 Votes: 61 |
| » Author |
| Freeware adventure point and click maker. :) plays with flash 5 now and then |
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