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Categories Unicode in FlashMX
Author: Mike Lyda | Website: http://oddhammer.com |

 
Page 2
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Background information

One of the features in the new FlashMX that I was looking forward to using was the full support for unicode. Now that MX is out and I've had a chance to work with it one of the first projects I had involved displaying text in different languages. However, I had trouble making it work, and saw all of the messages on here on flashkit from folks who were frustrated because they couldn't get the Japanese character set to display in a Flash movie.

From the messages here on Flashkit it looks like people are simply pasting Japanese, Chinese, etc. characters into a text file and saving the file. When they try to view them through the Flash player they see garbage instead of the characters they expect. There are a couple of things that are required for these characters to show up correctly in a Flash movie: The Flash player must be version 6 or greater, and the text file must be saved as type UTF-8 rather than ANSI.

Another problem people are running into is trying to paste unicode characters directly into Flash. It doesn't work. In order to put Japanese characters (for example) directly into Flash you must have your system default language set as Japanese and be using the Japanese version of Flash. A couple of ways you can get Japanese characters into the Flash player is either to load them in from text files as variables, or paste the text into a graphics application and export them in an image that you can then import into Flash.

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» Level Intermediate

Added: : 2002-04-19
Rating: 7.93 Votes: 96
Hits: 2211
» Author
Mike Lyda is the Program Head for the Internet Technologies degree at Stanly Community College. http://www.stanly.cc.nc.us
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