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Categories Dynamically Generated Menu List
Author: Joshua Sullivan | Website: http://www.metagamer.com |

 
Page 8
«prev 1 2 3 4 5 6 7 8

Finishing Up

The aim of frame 3 is to customize the function that duplicates and initializes your menu item templates. The general idea is to create a loop that will use the Duplicate Movie Clip command to create a menu item and the "Tell Target" command to set variables. The key to this whole procedure is using the eval() function to give each duplicated clip a unique, logical name. I encourage you to examine the scripts in the example file, which I have commented extensively, to understand how this abstract process works. But just so you can see it now here it is:

Comment: This loop duplicates a template movie clip
Comment: and prepares it based on the information set in "menudata.txt".
Set Variable: "item_spacing" = 30
Set Variable: "x" = 1
Loop While (x <= /:menu_count)
 Duplicate Movie Clip ("menu_template", "item_" & x, x)
 Begin Tell Target ("item_" & x)
 Set Variable: "menu_text" = eval("/:menu_text_" & ../:x)
 Set Variable: "menu_link" = eval("/:menu_link_" & ../:x)
 Go to and Stop (eval("/:menu_state_" & ../:x))
 Set Property ("", Y Position) = getProperty("", _y) + (..:item_spacing * (../:x - 1))
 End Tell Target
 Set Variable: "x" = x+1
End Loop
Stop

So there you go. This may sound quite confusing so please download the example. It will compliment this tutorial to provide you with a better understanding. Good luck and happy flashing.

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» Level Advanced

Added: : 2000-05-31
Rating: 7.38 Votes: 71
Hits: 16501
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