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Categories Dynamically Generated Menu List
Author: Joshua Sullivan | Website: http://www.metagamer.com |

 
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The Text File

Once you have found a design we begin the construction. We'll start by looking at the text file and how it works. The text file is essentially the brains of the whole operation and allows you to dynamically modify the menu. This is the content of the file in the example:

menu_count=5&menu_text_1=Home&menu_link_1=home&menu_state_1=1&menu_text_2=Stories
&menu_link_2=stories&menu_state_2=1&menu_text_3=Drawings&menu_link_3=drawings
&menu_state_3=1&menu_text_4=Divider&menu_state_4=2&menu_text_5=Contact Me
&menu_link_5=contact&menu_state_5=1&menu_loaded=1

The format of the data file is fairly important. The first variable defined should be the number of menu items contained in the text field. It is possible for Flash to detect this number automaticly, but it is much easier and more reliable for you to do it yourself.

Next goes all the information for the menu entries. The order of these isn't important, as long as you don't forget to include any variables that Flash will expect to find at run time. In the example, the variables are grouped by menu item though you could have them grouped by function or whatever system seems most intuitive to you.

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» Level Advanced

Added: : 2000-05-31
Rating: 7.38 Votes: 71
Hits: 16501
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