Just add the folowing code in the 1st frame of your Flash MX 2004 Movie:
p1 = random(70);
p2 = random(70);
p3 = random(70);
p4 = random(70);
p5 = random(70);
p6 = random(70);
a = random(70);
b = random(70);
pasi = 30;
pas = 0;
_root.createEmptyMovieClip("m0", 0);
_root.m0.onEnterFrame = function() {
with (_root.m0) {
if (_root.pas == 0) {
p11 = random(70);
p21 = random(70);
p31 = random(70);
p41 = random(70);
p51 = random(70);
p61 = random(70);
x1 = (_root.p1-p11)/_root.pasi;
x2 = (_root.p2-p21)/_root.pasi;
x3 = (_root.p3-p31)/_root.pasi;
x4 = (_root.p4-p41)/_root.pasi;
x5 = (_root.p5-p51)/_root.pasi;
x6 = (_root.p6-p61)/_root.pasi;
}
lineStyle(1, 0x444444, 0);
clear();
beginFill(0x222222, 60);
moveTo(a-_root.p1+x1*_root.pas, b-_root.p2+x2*_root.pas);
lineTo(a-_root.p3+x3*_root.pas, b-_root.p4+x4*_root.pas);
lineTo(a-_root.p5+x5*_root.pas, b-_root.p6+x6*_root.pas);
lineTo(a-_root.p1+x1*_root.pas, b-_root.p2+x2*_root.pas);
endFill();
}
m0._x = 200;
m0._y = 200;
for (k=1; k<36; k++) {
duplicateMovieClip("m0", "m"+k, k);
}
// ok, I know this is stupid:
m1._rotation = 10;
m2._rotation = 20;
m3._rotation = 30;
m4._rotation = 40;
m5._rotation = 50;
m6._rotation = 60;
m7._rotation = 70;
m8._rotation = 80;
m9._rotation = 90;
m10._rotation = 100;
m11._rotation = 110;
m12._rotation = 120;
m13._rotation = 130;
m14._rotation = 140;
m15._rotation = 150;
m16._rotation = 160;
m17._rotation = 170;
m18._rotation = 180;
m19._rotation = 190;
m20._rotation = 200;
m21._rotation = 210;
m22._rotation = 220;
m23._rotation = 230;
m24._rotation = 240;
m25._rotation = 250;
m26._rotation = 260;
m27._rotation = 270;
m28._rotation = 280;
m29._rotation = 290;
m30._rotation = 300;
m31._rotation = 310;
m32._rotation = 320;
m33._rotation = 330;
m34._rotation = 340;
m35._rotation = 350;
m36._rotation = 360;
_root.pas++;
_root.pas %= pasi;
if (_root.pas == 0) {
_root.p1 = p11;
_root.p2 = p21;
_root.p3 = p31;
_root.p4 = p41;
_root.p5 = p51;
_root.p6 = p61;
}
};
| » Level Intermediate |
|
Added: 2004-08-10 Rating: 6 Votes: 7 |
| » Author |
| Teacher |
| » Download |
| Download the files used in this tutorial. |
| Download (0 kb) |
| » Forums |
| More help? Search our boards for quick answers! |
-
You must have javascript enabled in order to post comments.


Comments
There are no comments yet. Be the first to comment!