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Circle Collisions
Author: Flash Junkie
| Website: http://www.flashkit.com |
Closing Thoughts
Finally, the action in the third frame loops back to the second to keep the movie flowing and checking for collisions.
Go to and Play (_currentframe-1)
It's that easy. It's a really simple concept with lots of potential, especially in games. I hope this has inspired you! Good luck and happy flashing.
| » Level Advanced |
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Added: : 2000-05-02
Rating: 6.80 Votes: 177
Hits: 23053
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Flashjunkie is a self-professed obsessive addict of life. Due to the highly artistic nature required of an Art Director for an Ad agency, he took up Flash to add some math to his diet.
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