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Tutorials Tutorials » Actionscripting

Categories Drawing Object in MX
Author: Bart Portier | Website: www.azlan.be |

 
Page 2
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The code:

Flash setup:

- first I made a basic movie, with two input variables (called myX and myY), I have a background grid to help you see where the object is positioned. And finally one button that contains the code. That's all, nothing more nothing less

The syntax:

on (release) {
_root.createEmptyMovieClip( "triangle", 1 );
with ( _root.triangle )
{
lineStyle( 5, 0xff00ff, 100 );
moveTo( myX, myY );
lineTo( 300,300 );
lineTo( 100, 300 );
lineTo( 200, 200 );
}
}

the explanation:


with the 'createEmptyMovieClip' method I'm making a new instance called "triangle" that will be used as a container for the drawing I'm about to script.

Then I address the Triangle- instance and I :
- define the lineStyle with which I 'll draw (thickness = 5, color of the line, and 100% transparency value)
- using the 'MoveTo' method I indicate where the cursor goes to start drawing. Just imagine yourself drawing and the steps you take. It's that intuitive. I made my example dynamic. The values you enter for myX and myY are used to draw everything when you hit the button.
- and finally the 'lineTo' method draws a line to the coordinates you pass. I need 3 lines to create a triangle, so I use the method 3 times. Just look at the coordinates and the grid that I drew behind it, and things will be clear straight away.

play around with the example on the next page.

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» Level Basic

Added: : 2002-04-09
Rating: 6.74 Votes: 23
Hits: 1663
» Author
MCT and Macrmedia Trainer and Designer
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