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if (_root.getBytesLoaded() != _root.getBytesTotal()) {
gotoAndPlay(1);
}
fill._xscale = ((_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
fill._yscale = ((_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
fill._alpha = ((_root.getBytesLoaded() / _root.getBytesTotal()) * 100)+20;
prcnt_done = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "%";
» Level Basic |
Added: 2007-05-14 Rating: 4.19 Votes: 32 |
» Author |
Rock on! |
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