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Tutorials Tutorials » Actionscripting/Basic

Categories Figuring Out Functions
Author: Eddie Carroll | Website: http://www.flashkit.com |

 
Page 9
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The Function Armoury - GetTimer

GetTimer Syntax: GetTimer
This is a global function that measures the time, in milliseconds, elapsed since your movie started playing. It isn't affected by your movie's frame rate as it reads off your computer's system clock. As a result only your main timeline can use this timer.

Set Variable: "timeSinceStart" = GetTimer
Set Variable: "timeInSeconds" = timeSinceStart / 100


If the movie had been running for 3000 milliseconds when this action is invoked, the variable "timeSinceStart" would have been assigned the value of 3000. The data type of this value is numeric which means you can apply any arithmetic operator to it. In the example the variable "timeSinceStart" was divided by 100 to get the number of seconds since the start of the movie.

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» Level Intermediate

Added: : 2000-09-27
Rating: 8.84 Votes: 113
Hits: 12085
» Author
Eddie is the Content Editor at Flashkit.com and is actually a sentient Gateway Solo 2150xl notebook that suffers from acute lysdexia and caffine addiction. He is carried on the shoulders of a semi-autonomous human called "Body".
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