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Author: ben david bennett | Website: http://www.synaptology.com
//### 3. Detect mouse position and adjust clip movement speed accordingly###
function move() {
    if (_root._xmouse <%gt%> 0 && _root._xmouse <%lt%> stageWidth/5) {
        _root.speed = -2;
    } else if (_root._xmouse <%gt%>= stageWidth/5 && _root._xmouse <%lt%> (2*(stageWidth/5))) {
        _root.speed = -1;
    } else if (_root._xmouse <%gt%>= (2*(stageWidth/5)) && _root._xmouse <%lt%> (3*(stageWidth/5))) {
        _root.speed = 0;
    } else if (_root._xmouse <%gt%>= (3*(stageWidth/5)) && _root._xmouse <%lt%> (4*(stageWidth/5))) {
        _root.speed = 1;
    } else if (_root._xmouse <%gt%>= (4*(stageWidth/5)) && _root._xmouse <%lt%> (5*(stageWidth/5))) {
        _root.speed = 2;
    if (_root.speed <%lt%> 0) {
        _root.left2Right = false;
        _root.right2Left = true;
    } else if (_root.speed <%gt%> 0) {
        _root.left2Right = true;
        _root.right2Left = false;
    } else {
        _root.left2Right = false;
        _root.right2Left = false;
    for (var i=0;i<%lt%>2;i++) {
        _root.holderMovie["menuMovie"+i]._x += _root.speed;

The move() function has 3 parts. First we determine the location of the mouse in the x-dimension and set the value of the variable, speed, accordingly. Next we take the value of the variable, speed and set the values of the Boolean variables, left2Right and right2Left accordingly. Finally we use a for() loop and move the menuMovie clip instances according to the location of the mouse in the x-dimension.

» Level Intermediate

Added: 2001-07-23
Rating: 7 Votes: 52
(10 being the highest)
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