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'Now while you are in the movie clip that contains all the buttons create a second frame. After you do enter this code in the first keyframe:
Note:You can type this if you want but I Suggest you just copy and paste it.
if (b1run=="run") {
b2run = "dis";
b3run = "dis";
b4run = "dis";
b5run = "dis";
B1._width += speed;
B1._height += speed;
B2._x += speed;
B3._x += speed;
B4._x += speed;
B5._x += speed;
if (B2._x>=70) {
B2._x =70;
}
if (B3._x>=134) {
B3._x = 134;
}
if (B4._x>=198) {
B4._x = 198;
}
if (B5._x>=262) {
B5._x = 262;
}
if (B1._width>=wmax) {
B1._width = wmax;
}
if (B1._height>=hmax) {
B1._height = hmax;
}
}
if (b1run == "0") {
B1._height -= speed;
B1._x=0;
B1._y = 0;
B1._width -= speed;
B2._x -= speed;
B3._x -= speed;
B4._x -= speed;
B5._x -= speed;
if (B2._x<=64) {
B2._x = 64;
}
if (B3._x<=128) {
B3._x = 128;
}
if (B4._x<=192) {
B4._x = 192;
}
if (B5._x<=256) {
B5._x = 256;
}
if (B1._width<=wmin) {
B1._width = wmin;
}
if (B1._height<=hmin) {
B1._height = hmin;
}
}
//////////////////////////////////////////////////////////
if (b2run=="go") {
b1run = "dis";
b3run = "dis";
b4run = "dis";
b5run = "dis";
B2._width += speed;
B2._height += speed;
B1._x -= speed;
B3._x += speed;
B4._x += speed;
B5._x += speed;
if (B1._x<=-6) {
B1._x = -6;
}
if (B3._x>=134) {
B3._x = 134;
}
if (B4._x>=198) {
B4._x = 198;
}
if (B5._x>=262) {
B5._x = 262;
}
if (B2._width>=wmax) {
B2._width = wmax;
}
if (B2._height>=hmax) {
B2._height = hmax;
}
}
if (b2run == "0") {
B2._height -= speed;
B2._x = 64;
B2._y = 0;
B2._width -= speed;
B1._x += speed;
B3._x -= speed;
B4._x -= speed;
B5._x -= speed;
if (B1._x>=0) {
B1._x = 0;
}
if (B3._x<=128) {
B3._x = 128;
}
if (B4._x<=192) {
B4._x = 192;
}
if (B5._x<=256) {
B5._x = 256;
}
if (B2._width<=wmin) {
B2._width = wmin;
}
if (B2._height<=hmin) {
B2._height = hmin;
}
}
if (b1run=="dis") {
B1._width -= speed;
B1._height -= speed;
if (B1._width<=wmin) {
B1._width = wmin;
}
if (B1._height<=hmin) {
B1._height = hmin;
}
}
if (b2run=="dis") {
B2._width -= speed;
B2._height -= speed;
if (B2._width<=wmin) {
B2._width = wmin;
}
if (B2._height<=hmin) {
B2._height = hmin;
}
}
if (b3run=="dis") {
B3._width -= speed;
B3._height -= speed;
if (B3._width<=wmin) {
B3._width = wmin;
}
if (B3._height<=hmin) {
B3._height = hmin;
}
}
if (b4run=="dis") {
B4._width -= speed;
B4._height -= speed;
if (B4._width<=wmin) {
B4._width = wmin;
}
if (B4._height<=hmin) {
B4._height = hmin;
}
}
if (b5run=="dis") {
B5._width -= speed;
B5._height -= speed;
if (B5._width<=wmin) {
B5._width = wmin;
}
if (B5._height<=hmin) {
B5._height = hmin;
}
}
speed = 4;
wmin = 49.4444444445555;
hmin = 11;
wmax = 56.4444444445555;
hmax = 18;
//////////////////////////////////////////////////////////
if (b3run == "go") {
b1run = "dis";
b2run = "dis";
b4run = "dis";
b5run = "dis";
B3._width += speed;
B3._height += speed;
B1._x -= speed;
B2._x -= speed;
B4._x += speed;
B5._x += speed;
if (B1._x<=-6) {
B1._x = -6;
}
if (B2._x<=58) {
B2._x = 58;
}
if (B4._x>=198) {
B4._x = 198;
}
if (B5._x>=262) {
B5._x = 262;
}
if (B3._width>=wmax) {
B3._width = wmax;
}
if (B3._height>=hmax) {
B3._height = hmax;
} }
if (b3run == "0") {
B3._height -= speed;
B3._x = 128;
B3._y = 0;
B3._width -= speed;
B1._x += speed;
B2._x += speed;
B4._x -= speed;
B5._x -= speed
if (B1._x>=0) {
B1._x = 0;
}
if (B2._x>=64) {
B2._x = 64;
}
if (B4._x<=192) {
B4._x = 192;
}
if (B5._x<=256) {
B5._x = 256;
}
if (B3._width<=wmin) {
B3._width = wmin;
}
if (B3._height<=hmin) {
B3._height = hmin;
}
}
if (b4run == "go") {
b1run = "dis";
b2run = "dis";
b3run = "dis";
b5run = "dis";
B4._width += speed;
B4._height += speed;
B1._x -= speed;
B2._x -= speed;
B3._x -= speed;
B5._x += speed;
if (B1._x<=-6) {
B1._x = -6;
}
if (B2._x<=58) {
B2._x = 58;
}
if (B3._x<=122) {
B3._x = 122;
}
if (B5._x>=262) {
B5._x = 262;
}
if (B4._width>=wmax) {
B4._width = wmax;
}
if (B4._height>=hmax) {
B4._height = hmax;
}
}
if (b4run == "0") {
B4._height -= speed;
B4._x = 192;
B4._y = 0;
B4._width -= speed;
B1._x += speed;
B2._x += speed;
B3._x += speed;
B5._x -= speed;
if (B1._x>=0) {
B1._x = 0;
}
if (B2._x>=64) {
B2._x = 64;
}
if (B3._x>=128) {
B3._x = 128;
}
if (B5._x<=256) {
B5._x = 256;
}
if (B4._width<=wmin) {
B4._width = wmin;
}
if (B4._height<=hmin) {
B4._height = hmin;
}
}
////////////////////////////////////////////////////
if (b5run == "go") {
b1run = "dis";
b2run = "dis";
b3run = "dis";
b4run = "dis";
B5._width += speed;
B5._height += speed;
B1._x -= speed;
B2._x -= speed;
B3._x -= speed;
B4._x -= speed;
if (B1._x<=-6) {
B1._x = -6;
}
if (B2._x<=58) {
B2._x = 58;
}
if (B3._x<=122) {
B3._x = 122;
}
if (B4._x<=186) {
B4._x = 186;
}
if (B5._width>=wmax) {
B5._width = wmax;
}
if (B5._height>=hmax) {
B5._height = hmax;
}
}
if (b5run == "0") {
B5._height -= speed;
B5._x = 256;
B5._y = 0;
B5._width -= speed;
B1._x += speed;
B2._x += speed;
B3._x += speed;
B4._x += speed;
if (B1._x>=0) {
B1._x = 0;
}
if (B2._x>=64) {
B2._x = 64;
}
if (B3._x>=128) {
B3._x = 128;
}
if (B4._x>=192) {
B4._x = 192;
}
if (B5._width<=wmin) {
B5._width = wmin;
}
if (B5._height<=hmin) {
B5._height = hmin;
}
}
- ' | » Level Advanced |
|
Added: 2007-11-13 Rating: 5 Votes: 12 |
| » Author |
| Flash mx |
| » Download |
| Download the files used in this tutorial. |
| Download (1416 kb) |
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