A Flash Developer Resource Site














Internet Commerce

Partners & Affiliates














Developer Channel

internet.com


Featured Flash FLA
Gallery Downloads 11336 Flash Movies | 2 New Flash Movies Added
What's New | Top 100

Featured FLA

» Author: Surjit Dhami
» Title: Book
» Description: Book
» More by Surjit Dhami


Random FLAs | Add Flash Movie
Featured Flash Site
Gallery Downloads 5848 Flash Sites | 0 New Flash Links
What's New | Top 100 Flash Site

Featured Site

» Posted in the Flash Kit Links section
» Title: All-American Rejects
» Description: Get to know this great band by exploring their "practice room".


Random Links | Add your own Flash Related Links
Flash Tutorials 1277 Tutorials 7 New Tutorials Added!
What's New | Top100

» Create xml slideshow with free template
» How to Insert a Multilingual Subtitle Into Your Flash Video Studio
» How to Create Cool Halloween Slideshow
» Debugging flash using the Firebug console
» Create Flash Slideshow on Blogger
» FLASH TRICKS IN WEB ADVERTISING: FLASH BANNERS
» HTML Photo Gallery Tutorial
» Create your first flash site – PART 1
» How to Make a Flash Photo Gallery
» Unknown Tag: Title10
Random Tutorial | Add Site

Sr Instructional Designer D2L-Moodle,Clearance
WSI Nationwide, Inc.
US-NJ-Fort Monmouth

Justtechjobs.com Post A Job | Post A Resume


Tutorials Home What's New Top Rated Submit myTutes Random!

Search Tutorials


Tutorials Tutorials » Actionscripting

Categories Advanced HitTest in Flash MX
Author: Art Bowles | Website: www.launchfire.com |

 
Page 3
«prev 1 2 3

Another example simplified

hit1 = _root.TestGoalie1.hitTest("_root.ActionPuck")
trace (hit)
if (hit == true){
trace ("hi");
} else {
trace ("bye");
}

You can test for hits within a conditional statement then do something depending on whether it is true or not.

trace (_root.TestGoalie1.hitTest("_root.ActionPuck")); //outputstrue or false
if ( _root.TestGoalie1.hitTest("_root.ActionPuck")){ // if true
trace ("hit"); // true
} else {
trace ("miss"); // false
}

Other Senarios

Suppose you wanted to test for a hit against a certain area of your target object. In my case, if the goalie got hit in the mask, I wanted to know, because a different animation would run. All I had to do was make a square the size of the mask, convert it to a movie clip and give it an instance name, then check to see if it got hit.

if (_root.Goalie5.headshot.hitTest(_root.ActionPuck._x, _root.ActionPuck._y,
true)){

Conclusion

The hit test method is the primary means of detecting collision in a variety of flash games. As we have seen, the hitTest method remains unchanged from Flash 5, however, evaluating expressions has changed throught the use of brackets []. Hopefully this information will help you on your next project.

«prev 1 2 3

» Level Intermediate

Added: : 2003-01-14
Rating: 6.62 Votes: 26
Hits: 11
» Author
An ex network admin who found solace in lines of code.
» Download
Download the files used in this tutorial.
Download (42 kb)
Get conversion and unzipping tools for PC and Mac here!

» Forums
More help? Search our boards for quick answers!

Please rate this tutorial, 10 is the top rating, you can also click the comments link to read/write a review.
10 9 8 7 6 5 4 3 2 1
Read or Post Comments
 
   
 

internet.commediabistro.comJusttechjobs.comGraphics.com

Search:

WebMediaBrands Corporate Info

Legal Notices, Licensing, Reprints, Permissions, Privacy Policy.
Advertise | Newsletters | Shopping | E-mail Offers | Freelance Jobs