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Tutorials Tutorials » 3rd_Party/Swift3D

Categories 3D Trails Using Swift 3D and Flash
Author: Matt | Website: www.infowarrior.net |

 
Page 10
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Test & Publish

You can now test your movie by pressing the play button located in the bottom left of the timeline. Make sure that the symbol does not touch any edges of the stage while it makes the rotation.

After you are satisfied with your animation, you should publish it to the Shockwave format.

You can publish by selecting the "File" tab located in the top left of the main program window. Choose the "Export" option from the dropdown list. Once you have done this, you should see the pop-up menu shown below.

Choose "Average Fill" for the "Output Options". Click on the "Save" button once you have defined where the movie is to be created.

Swift 3D will now render every frame in the animation. You should see pictures like the ones below being drawn one after another. A progress meter is located towards the bottom left of the main program window. It is advised that you close all unnecessary program when using Swift 3D. Since the program is CPU intensive, you will want to free up as many system resources that you can so that the RAViX technology can complete the file faster.

The Shockwave movie that Swift 3D creates upon rendering should look like the example below with a white (#FFFFFF) background. You can define any background color you want when embedding the .SWF file in an HTML page. In this example we used black (#000000) via Dreamweaver 3.


39 frames - 23 K

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» Level Basic

Added: : 2000-12-06
Rating: 8.56 Votes: 242
Hits: 3527
» Author
Matt is an Internet Solutions Developer who lives at www.infowarrior.net.
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