Creating basic 3D objects that are animated in the Shockwave format using Swift 3D is easy, accurate and very efficient. Swift 3D uses the RAViX technology to trace objects in the stage and shade them appropriately based upon light and camera angles. Files sizes are incredibly small and the output movies can be easily incorporated into existing Flash movies.
39 frames - 23 K
In the first part of this tutorial you will create the above Shockwave movie by learning how to do the following in Swift 3D:
Create a new Swift 3D document
Create text within the stage
Change the created text to a symbol
Apply standard animation to the changed text (symbol)