Search Tutorials
Importing the animation into FlashIn your Flash file, we're going to place the animation into a movie clip. This will then allow us to tween the walk cycle, giving the figure the appearance of walking from one point to another. 1.) In Flash, create a new movie clip by going to Insert: New Symbol. 2.) Within this symbol, import the .swf file you've just created by going to File: Import. This will create 30 keyframes on your movie clip's timeline.
3.)Return to the main timeline and drag the movieclip you've just created out onto the canvas. 4.)Motion Tween the movie clip so that it moves from the left side of the screen to the right.
5.) After testing your movie, adjust the tween until it looks like the figure is taking natural sized steps. If you're really concerned about the file size being too
high, you can go to each keyframe and optimize it (Modify: Optimize). Since
Poser exports the figure as layers which are grouped, you must double click
to get inside of the groups and then optimize. It's best to optimize at the
lowest level or else the shape of the figure becomes too distorted.
See how easy that was? Now that you've got the basics, you can go back to Poser and play around with different figures and walk designs.
|
|||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
|||||||||||||||||||||||||||||||||||||||||||||||||||
|