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Tutorials Tutorials » 3D

Categories Pseudo 3D Orbiting Ball
Author: Cort Stull

 
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First start a new movie and create or import an object. For this tutorial I chose a ball. Name that layer Ball, this can be done by double clicking the layers title and typing a new name. Make sure the ball or object is selected by clicking on it, then choose insert> convert to symbol.

Now, left click on a key frame somewhere down the timeline (I chose frame 20) and right click in that keyframe and select insert keyframe from the pop up menu. NOTE: the more frames inbetween the first keyframe and the last keyframe indicate the speed of the object Orbiting. For example more frames slower speed - less frames faster speed.

Next, left click the first keyframe and drag your mouse to the last keyframe while holding down the left mouse button. Then right click on on any of those selected frames and choose properties

Follow the picture above for the proper settings for the frame properties.

Note: Save your work frequently, Ideally at the end of each of these four sections.

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» Level Intermediate

Added: : 2000-06-19
Rating: 6.82 Votes: 1579
Hits: 14027
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