What should the QTVR player do?
Here's my list of features for our player:
- Work without interaction.
We wanted the QTVR movie to rotate whenever the mouse moved over the movie. No clicking and dragging. This would provide the simplest method of interaction for all users.
- Use a visual method to control the spin of the object.
Why do stuff in code when you have the best visual development tool available? We want to visually indicate how much mouse movement should cause the object to rotate once.
- Be quick to add to a file.
Because I'm busy.
- Be simple to add to a file.
Because I forget stuff.
You may want your player to do more. Maybe it could have a default rotation, or some momentum when using a click-and-drag interaction method. Feel free to add anything you need.
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|Tim is a co-director of the Glasson Murray Group, providing quality graphic design, illustration, 3D visualisation, interactive environments, virtual reality, multimedia and website services.|
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