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Tutorials Tutorials » 3D

Categories Object VR In Flash MX
Author: Tim Murray | Website: http://www.gmg.com.au |

 
Page 16
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Conclusion

The Western Australian Museum has some great artefacts that they wanted to make available in a way that was not possible in the physical exhibition space. By allowing the virtual exhibition site visitors to examine them interactively, we delivered an experience that was engaging and rewarding. When we came to implement the Object VR players for the 12 QTVR movies they made, we needed a method that would be quick and simple for us to use. This is it.

In our final implementation of this Object VR player in the "Western Australia: Land and People" site, we did the usual trick of loading all window, caption, and text elements as early as we could, then when we hit the Object VR player, we used our loader to indicate progress. Because we can put the loader anywhere we like, we can make the best use of the streaming capabilities of Flash MX and just when things start to stall (when it hits the Object VR Movie Clip) we whack in a loader so that the site visitor still sees something happening.

For more information about our loader, check out the "Yet Another Flash MX Loader" tutorial elsewhere on this site.

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» Level Advanced

Added: : 2003-12-16
Rating: 8.26 Votes: 76
Hits: 1651
» Author
Tim is a co-director of the Glasson Murray Group, providing quality graphic design, illustration, 3D visualisation, interactive environments, virtual reality, multimedia and website services.
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