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Search Tutorials
Conforming to The Path Once we've extruded our text, we need to get it up and boogying. We're going to add another modifier, this time getting our object to deform and bend around a path (our circle). On the modify panel, click the 'MORE' box at the top. This will bring up a huge list of additional modifiers we can choose. Under the top section - 'World Space Modifiers', you will see the 'path deform' modifier.
Highlight this, and select OK. We've now got another modifier applied, and have to change a few things to get it to work the way we want.
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