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Complex Wave - II So how do you create a complex Wave using a modifier in 3D Studio Max? You do it the hard way. Take time to set up the animation so you don't have too many frames to create. You'll notice that the fern above goes into the screen then comes back out. Well the animation is 50 frames long, but there are only 25 frames of fern, the second 25 frames are just the first 25 played backwards. (Don't be scared to skip frames out. The original animation was 100 frames, but I only exported every second frame). Set up your animation in 3D Studio Max using modifiers etc., export the individual frames as FRAME01.3DS (to export individual frames you have to move the animation slider in 3D Studio to the next required frame), open in Swift 3D and export. Yeah it takes a while, but the results can be brilliant. The same file above as a QuickTime movie was around 2.3megs and it wouldn't scale to fit the screen as was required. When 3D Studio Max exports the 3DS file, it exports the current stage of the animation. So, if you have animation's that are created with modifiers, make sure you can see them animating in the 3D Studio Viewport and then you will be able to export those frames as 3DS....(confusing? sorry....) You have to do this as like I said, Swift 3D does not contain modifiers so it can't do it for you.
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