Internet Commerce

Partners & Affiliates

Developer Channel


Featured Flash FLA
Gallery Downloads 11401 Flash Movies | 5 New Flash Movies Added
What's New | Top 100

Featured FLA

»  Author: Nick Kouvaris
»  Title: Znax
»  Description: Znax is a board game. Click 4 tiles of the same color and form squares as big as you can. You will erase all the tiles inside the square and collect points. Get maximum score if you make a square with game edges.
»  More by: Nick Kouvaris


Random FLAs | Add Flash Movie
Featured Flash Site
Gallery Downloads 4941 Flash Sites | 1 New Flash Links
What's New | Top 100 Flash Site

Featured Site

»  Author Agence WOP Digital Agency
»  Title: Electricdrum
»  Description: French WOP Agency, 3D websites, Flash (Papervision, Away 3D), event or institutional projects. The agency operates on all digital projects: consulting, design, graphic design, development, online communication. The WOP agency follows you on the implementation of original, creative and optimized digital projects.


Random Links | Add your own Flash Related Links
Flash Tutorials 1481 Tutorials 7 New Tutorials Added!
What's New | Top100

» How To Make A Simple Animation Using Christmas Clips
» Simple Step by step flash game tutorial Spot the diffrence
» How To Make A Moving Text Slide
» Create Flash Banner With Text Float Effect
» How To Make Zoo Photos Slideshow
» How To Make A Dolphin Photos Slideshow
» How To Make A Fathers Day Slideshow
» How To Make A Transparent Background of Your Flash File
» Create Flash Banner With Text Disco Light Effect Today we will introduce you a Text Disco Light eff
» Unknown Tag: Title10
Random Tutorial | Add Site


Tutorials Home What's New Top Rated Submit myTutes Random!

Search Tutorials


Tutorials Tutorials » 3D

Categories 3D Engine for Dummies
Author: KStor

 
Page 3
«prev 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ... next»

View Plane

As I've already said, we want to transform a set of 3D points into a set of 2D points. To do this we must somehow eliminate the third coordinate, the depth (z)to only have the x and the y left. However we cannot simply discard the depth information because we would lose the perspective. To keep the perspective, we must chose a point of view, the eye of the observer, and a view plane on which all the points are drawn. then for each point we trace the line between the eye and the point. We then calculate the coordinates of the intersection of the line and the plane: these are the 2D-coordinates of the point. Is this a bit complicated? Don't worry, I've made a picture:


To make the calculations a bit simpler (and the 3D engine faster) I've chosen to put the eye on the z-axis (eyex=0 and eyey=0). The view plane is parallel to the xy plane, that way every point on the plane has a fixed z and the 2D coordinates of each point are the x and y of the corresponding point on the view plane.
The closer the view plane is to the object, the bigger it will appear. To change the zoom, we vary the position of the view-plane.

If you still haven't understood, I'm probably not such a good teacher and I can't help you anymore. However if you still want your engine you can just follow my step by step guideline and it will work. You should also take a look at the math page I link to here.



«prev 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ... next»

» Level Advanced

Added: : 2000-12-04
Rating: 8.97 Votes: 2633
Hits: 4706
» Author
KStor is a student living in France and working with Flash during his free time...that is, not very much.
» Download
Download the files used in this tutorial.
Download (39 kb)
Get conversion and unzipping tools for PC and Mac here!

» Forums
More help? Search our boards for quick answers!

Please rate this tutorial, 10 is the top rating, you can also click the comments link to read/write a review.
10 9 8 7 6 5 4 3 2 1
Read or Post Comments