OK, here it is. After hard work the engine is finally finished. You might not have understood everything, the math isn't really easy and I didn't explain very much. However if you study the math link you should be able to understand it pretty easily. To finish off here's some extra stuff I want to tell you:
This little paragraph is to deal about other 3D engines. I've seen a few, only two which draw lines and of the same level as mine. Their coding of points is equal or very similar to mine. Their lines were coded without the separating R to distinguish lines. This is both inconsistent with the points coding and not very practical. That's why I used my coding, and I suggest that it could be used as a preliminary standard for Flash 3D engines. Please mail me to say what you think about it: KStor.
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Rating: 9 Votes: 2631
|KStor is a student living in France and working with Flash during his free time...that is, not very much.|
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