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Introduction
The purpose of this tutorial is to teach you the fine art of making a Flash 3D-engine. What this means is that we are going to find out how to take a set of 3D coordinates and transform them into 2D coordinates.
| » Level Advanced |
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Added: 2000-12-04 Rating: 9 Votes: 2631 |
| » Author |
| KStor is a student living in France and working with Flash during his free time...that is, not very much. |
| » Download |
| Download the files used in this tutorial. |
| Download (39 kb) |
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| More help? Search our boards for quick answers! |
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