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Author: KStor | Website: http://

Introduction


The purpose of this tutorial is to teach you the fine art of making a Flash 3D-engine. What this means is that we are going to find out how to take a set of 3D coordinates and transform them into 2D coordinates.



» Level Advanced

Added: 2000-12-04
Rating: 9 Votes: 2631
(10 being the highest)
» Author
KStor is a student living in France and working with Flash during his free time...that is, not very much.
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