Featured FLA
» Author: Nick Kouvaris
» Title: Znax
» Description: Znax is a board game. Click 4 tiles of the same color and form squares as big as you can. You will erase all the tiles inside the square and collect points. Get maximum score if you make a square with game edges.
» More by:Nick Kouvaris
Featured Site
» Author Agence WOP Digital Agency
» Title: Electricdrum
» Description: French WOP Agency, 3D websites, Flash (Papervision, Away 3D), event or institutional projects. The agency operates on all digital projects: consulting, design, graphic design, development, online communication. The WOP agency follows you on the implementation of original, creative and optimized digital projects.
I dunno why i made this movie, but i used OnclipEvent,key.isDown, _x, _y positions and displaying text etc. If you can figure something out of it! well and good, mail me too :P~ By da_hammer
Ever wonder how they make those menus or animations that can change direction in mid animation without having to wait until the end of the motion tween and still remained nice and smooth? Whew. Well here's a good start on how 'they' might do it.
This is simple and should be fairly self-explanitory inside the .fla.
Enter a value for the x-axis and click the button, and it moves to that location nice and smooth. Can change the speed to be faster or slower. Most of the time there would be no use for the senario in the example, but the removal of the input would make a normal, simple motion tween, with or without easing.
I've looked everywhere for a decent tutorial on how to make a simple button animate by action script. There were some out there, but were far more complex. I just wanted something that could replicate a smooth motiontween. So here you are.
|1|. By Andrew Fitzgerald
This movie uses actionscript to generate the mouse trail from the text that is entered into the text input component. The mouse trail is limited to the 'panel' on left. The movie uses MX 2004 components, but is scripted in AS 1 By Arul Prasad
Flash MX new feature is a sharedObject, it allows data to be stored on the user’s hard drive, much like browser cookies. It’s only an example to show how to store game’s high score (Top 10, 20, 50, XXXX, any) with Top 10 high scores and names. Name and Score fields to enter data by click on Enter button. Reset button to flush all recorded data (same like deleting cookies). Its with all the validation activated e.g., score should be numeric and name field shouldn’t be blank. Feel free to use it any where u wants. (Total size FLA+SWF = 36Kbs) [MindCycle Studio] By MindCycle Studio (Munish Ahuja)
A simple login with password as 1234... Made by Cody... 13 years old ;)... If you use please tell me so i can know wheter to release more complicated stuff... Thanks!!! By Cody W.
The movie shows usage of a custom made mouse pointer, that doesnt depend on frame rate of the movie to be smooth. the sample attached, is of 1 fps. By Arul Prasad
This shows how you can use the shared object from flash mx to save the vars on your your local disk, which later can be retrieved from the flash movie. Also I've made a highscore in it for 5 names, check it out. By adit_ya_sharma