|»Author||Valery Churbanov | Search by Valery Churbanov|
|»Description||The formulas govern a path of objects projectile'. The scriptis nit difficult. However, there are two tricks. 1)The horizontal boundary, against which UFOs bounce up, is volatile. 2)The gravity, or axial y velocity, although random, is picked out so that UFOs never stop.May serve as a screen saver, for which I attach an .exe file with "showmenu, false".|
The flash's horizontal road drive was done in CS4 and was upgraded to CS6. The car responds to right/ left key and flash will auto-generate the movement of roads from left-right or right-left based on random number. Have fun driving in this virtual environment and avoid other cars... :) If you are creative, a road driving game can be created from it.