This is a basic map engine for an RPG adventure. Select a ground tile, then try dragging some of the 3 structures (hotel, house or tree) onto the map. The engine handles depth management and placing of the objects. Use keys W,S,A,D to move the blue avatar around the map and the engine handles collision detection with the objects and also hiding when walking behind the structures. Will update this project as i finish. By Robert Burgess
well.... I WOULD have worked more on this had I not been as lazy as I am.. so its not near being finished. I decided to post it up here because Im prolly going to end up throwing it away anyways.. I hope it helps teach you how to use hittests! :D By joey caero
You are transported by dream to a place called Roadkill where you are forced to cross the road every second! Includes collision detection (hit test)
how to make a health bar and how to make a first aid kit. By Jono Weekes
This game combines many things including: Hit Test, a KB preloader, a scoreing system, and a input name field. This is my first game too! By Scott Sladick