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Movies » Games : Components : Page 5
Creating a dynamicly (Textfile) Tilemap with over 80 different tiles! (Flash 5 only) By Martin Fleck
simplification of ZincRoe´s Bounce.fla. A basketball-game with an buggie basket and an ugly design :) By Andreas W.
A simple Paralaxing example.not too complex but can be used for some good results By fink
This is a toy train by mousepeople. Click on the control handle to change the position of the railroad tracks. By Big Marvin
A customizable Photohunt game.Just change the photos to your photos and you get your own game. By Wingyellow
Simple shooter that demonstrates hiding the cursor and random triggered events. By Stefan Barislovits
This is a very simple jigsaw, but all the pieces can be rotated and the correct result gives a response - which could be any kind of action you care to use. Many thanks to people like Glasgow who offered advice on how to get this to work. By John Benfield
Catch the criminal and rescure the master.You can make the extention version to feedback to me. By Alexboy From Taiwan
Crossword inluding complete error detection, auto-fill option and dragable interface. Extensive use of editable text fields. By Heidi Rietsch
In this file you can see how to make a custom cursor and how to dupliate movie clips with gaming in mind. By Jobe Makar
Simple mouse following ship that uses duplicate movie clip to shoot. By Jobe Makar, Alan Balode
as co-owner of Ultimate Arcade i get emails asking about many things: one of the most common is velocity in games. this tutorial explains the theory behind programming velocity and how it applies to games. it also gives examples in steps By Jobe Makar

