|»Author||Micheal Grimm | Search by Micheal Grimm|
|»Description||This small demo illustrates the use of double paralax effects. This is the technique used in many platform games Moving two scenes at different speeds. One scene is seen moving slower behind the other to give the motion more depth.I used this technique to achieve a different effect. I created a mask of a ball and moved a texture underneath it to make the ball appear to be spinning as it bounced. I did not tweek this animation much Keep in mind that more effects can be achived.|
The flash's horizontal road drive was done in CS4 and was upgraded to CS6. The car responds to right/ left key and flash will auto-generate the movement of roads from left-right or right-left based on random number. Have fun driving in this virtual environment and avoid other cars... :) If you are creative, a road driving game can be created from it.