|»Author||James Buhr | Search by James Buhr|
|»Description||This is a demonstration of a 4 Dimensional Hypercube in Flash. Simply follow instructions on the screen to operate. I created this using 3D rotation techniques established by Robert Penner. This uses a 4D rendering engine and a side sorting function to determine the drawing order of sides. The coding is encapsulated and can be used for many other purposes with a understanding of the principals involved. This engine I feel is superior to most I have seen.|
The flash's horizontal road drive was done in CS4 and was upgraded to CS6. The car responds to right/ left key and flash will auto-generate the movement of roads from left-right or right-left based on random number. Have fun driving in this virtual environment and avoid other cars... :) If you are creative, a road driving game can be created from it.