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Where are you
from?
Australian born and bred
Where did you
grow up?
I grew up on the Gold Coast and just recently moved to Sydney
to study and work
What are your
pastimes and interests?
Besides enjoying my beanbag I like music, illustration (more
doodling in a pad), cartoons and picking stuff from my belly
button. Oh and Mame.dk I can't get enough old video games
on my harddrive.
What's your
favorite saying or cliché?
I seem to call everything "Awesome" and swear
a lot.
What's your
favorite movie?
Indiana Jones trilogy, even though I haven't seen them in
ages. The Indiana Jones pinball machine rocks too
What's your
favorite cocktail?
Milk and Milo with a twist of ice cream
When did you
first get involved with flash?
August 1999 while studying design. I spent my weekends working
night shift at a printer and doing flash everyday from 10pm
to 7am. I still remember my first button : )
What is your
view of the current use of flash?
I'm glad Flash designers just design flash.
Who do you
feel is advancing the use of flash the most?
Macromedia. Without them supporting all the users and making
it safe for clients to use a plugin. They have allowed so
many flash sites to exist. They are also hindering it the
most by releasing a buggy program and crappy player
Who has been
your greatest inspiration?
My mate Andrew who studied above me in college who told
me to look at flash.
Rob here at Hyro. He showed me that money isn't everything
and helped shape my attitude towards the web industry. He's
also a funny guy and everyone owes Yugop a big hug.
Where do you
see the future of flash?
I see people understanding it a lot better and avoiding
a lot of the problems that come with not knowing the program
well enough.
Also the acceptance of the plugin becoming even more widespread.
Hey look, flash in my microwave display
What advice
would you give to budding flashers?
Learn director before it's too late : )
What can FK01
attendees expect from you?
Besides an eye candy feast of man hunk hehe : )
Rather than wank about how good I am and stuff I hope to
actually help people have an understanding about what's
involved in making a flash-based game.
People can download code from nearly everywhere
now but you can't download the knowledge it takes to build
a game from start to finish. I'll be talking about the mechanics
and ideas behind the games rather than trying to teach a
tiny flash trick that will forgotten in 2 minutes.
Any closing
words?
Remember Flash is flash.
It won't save your life, sort DNA, or fly you to the moon.
It just moves stuff around on the screen.
If you would like further information
on speaking opportunities please contact: Mark Fennell(webmaster@flashkit.com).
We have conferences planned in LA, Sydney, and Europe and
Asia as well, so let us know your interest!
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