Read our interviews with Stuart Cunningham and Glen Kirkpatrick of Fudge Puppy
Find out more about the company behind Swift 3D Electric Rain

NOTE: The following shcedule may be subject to change due to unforseen circumstances. There are also a limited number of places available for each stream and seating will be allocated on a first in, first serve basis.

JULY 26 : WORKSHOPS
 
 
Beginner Stream
Advanced Stream
8:30 am - 9:00 am
Registration Opens
9:00 am - 9:30 am
Welcome Note and Breakfast
9:30 am - 9:45 am
Interval
9:45 am - 11:15 am
Intro to Flash & Freehand

This split workshop will firstly have Paul run a step by step walkthrough of Flash. Secondly Dave will show the power of Freehand and Flash.

Paul Bernett, Dave Rosen
Actionscript & Advanced Flash Features

Covering object-orientation, scope, prototype chains, methods and properties. Intended for those with beginner or intermediate scripting experience.
11:15 am - 11:30 am
Morning Tea Interlude
11:30 am - 12:45 pm
Swish 2 Workshop

The Official Swish launch. This workshop will be the first public demonstration of SWiSH version 2.

Stanley Yip
Client side scripting - Flash to the Outside World

Connecting the font end to the back end. Using client side scripting to let flash communicate with other web components.
12:45 pm - 2:00 pm
Lunch and Exhibition
2:00 pm - 3:30 pm
Flash and 3D

Using 3D in flash with this session running through flash and Swift 3D.
Flash Gaming

A session on using Flash to create online games. Looking at playability, scripting, graphics production and back end integration. An intense session.
3:30 pm - 3:45 pm
Afternoon Tea Interlude
3:45 pm - 5:15 pm
User Experience Design

Neil will show the audience why user experience design is a specialty and requires a different approach to web design.
Server Technologies - Generator, Cold Fusion, JRun

Connecting the front to the back with this look at server technologies.
5:15 pm
FK Workshops Conclude
JULY 27 : CONFERENCE
 
8:00 am - 8:30 am
Registration Opens
8:30 am - 9:00 am
Welcome Note Introduction

Mark Fennell, Mike Walsh
9:00 am - 9:50 am
The Future of Flash

What is the vision for the future of Internet design and what role will Flash technology play? Is convergence the key?

Jeremy Allaire (Video link up)
9:50 am - 10:00 am
Flash Animation Demo
10:00 am - 10:15 am
Interval
10:15 am - 11:10 am
Interface Design and Useability

This session will introduce you to usability as it applies specifically to Flash. David and Keran will whip through 20 unique, practically oriented tips on delivering more usable Flash content.

David Emberton, Keran McKenzie
Flash in 3D

Explore the use of 3D rendered objects in the flash canvas, utilizing today's most popular 3D to swf output programs as well as file optimization and rendering techniques as well as when to use vector images or raster renders to do the job. Flash in architecture- new visualizations.
11:10 am - 11:40 am
Morning Tea Interval
11:40 am - 12:30 pm
Flash cartooning

Illustration versus character, using flash to tell a story. Creating an emotional response, and the art of story telling.

Andy Robillard, Stuart Cunningham, Glenn Kirkpatrick
Flash and Marketing

How do you use Flash to engage your audience? Does it really work?
12:30 pm - 2:00 pm
Lunch and Exhibition
2:00 pm - 2:30 pm
Flash 100% Badass

30 minutes of Flash mayhem. See the best blitz the rest. Your eyes and ears will not take a break in this session of pure flash excess. See this technology pushed to the limits, remember to blink.
2:30 pm - 2:40 pm
Interval
2:40 pm - 3:30 pm
3Rd Part Tools

A look through third party tools that can help with developing high impact internet sites. From video through to 3D, combining with Flash and Flash replacements.
Case Study: Sydney Opera House Virtual Tour

From imagination to implementation, a behind the scenes look at this website from the design through to the business and the backend.
3:30 pm - 3:40 pm
Interval
3:40 pm - 4:30 pm
The Business of Flash

Making flash sites work, selling flash to clients. Why flash? Flash Applications.
Flash Gaming

Online gaming, playability, dealing with clients, technology and implementation.

Iain MacDonald, Glen Purkiss
4:30 pm - 4:40 pm
Afternoon Tea Interlude
4:40 pm - 5:30 pm
Online entertainment - New Worlds

View the future of immersive flash animation. Amazing 3D worlds, futuristic scenes, and phenomenal game play. Techniques and tricks to producing powerful cinematic Flash events.
5:30 pm - 5:40 pm
Closing Remarks : It's Just the Beginning
8:00 pm onwards
Cocktail Reception and FK01 Awards Presentation

 

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