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Thread: does unloadMovie unload mc's that are done loading?

  1. #1
    Junior Member
    Join Date
    Nov 2003
    Posts
    13

    does unloadMovie unload mc's that are done loading?

    I am loading a number of swf's into empty movie clips. They are quite large. If the user wants to abort this Flash Movie (playing within a browser) I want to clean up by unloading all the movies. Will my unload function (below) kill all movie clips even if they have not completely loaded?

    Thanks in advance!

    var iPageStart = 0;
    for(var i = _root.iPageStart; i < n; i++) {
    mc = _root.createEmptyMovieClip("movie" + i, i);
    mc._x = 0;
    mc._y = 102;
    mc.loadMovie("oronite-scrollText-" + i + ".swf");
    }
    //fired from an exit button
    function unloadAll(){
    iPageStart = 0;
    for(var i = _root.iPageStart; i < n; i++) {
    _root["movie"+i].unloadMovie();
    }
    return true;
    }
    Last edited by marco_polo7000; 10-15-2004 at 02:43 PM.

  2. #2
    Senior Member jbum's Avatar
    Join Date
    Feb 2004
    Location
    Los Angeles
    Posts
    2,920
    If you attach all the movies to a single container movie, then you can unload the container movie only, and all the stuff attached to it will unload, regardless of whether it is finished loading. This also simplifies your unload code.


    code:

    var iPageStart = 0;
    cont_mc = _root.createEmptyMovieClip('cont_mc', 1);

    for(var i = _root.iPageStart; i < n; i++) {
    mc = cont_mc.createEmptyMovieClip("movie" + i, i);
    mc._x = 0;
    mc._y = 102;
    mc.loadMovie("oronite-scrollText-" + i + ".swf");
    }


    //fired from an exit button
    function unloadAll(){
    iPageStart = 0;
    _root.cont_mc.unloadMovie();
    return true;
    }



  3. #3
    Junior Member
    Join Date
    Nov 2003
    Posts
    13
    Ah, I'll try that out. Thanks!

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